TTronGameData Class
Definition
type TTronGameData = class(tgamedata)
- Inheritance
Constructors
Properties
| FileName |
The FileName for this game (no path, no extension) if opened by LoadFromFile(WithAName) or it has been saved by SaveToFile(WithAName) (Inherited from TGameData) |
| HasChanged |
Returns True if a game parameter has changed since last Clear(), LoadXXX() or SaveXXX() (Inherited from TGameData) |
| IsPaused |
Returns True after a load() or a pausegame() Returns False after a Clear() (Inherited from TGameData) |
| IsPlaying |
Returns True after a StartANewGame() or ContinueGame() Returns False after a PauseGame() or StopGame() (Inherited from TGameData) |
| Level |
It's the current player level (Inherited from TGameData) |
| NbLives |
It's the current player lives number level (Inherited from TGameData) |
| Path |
Path to the folder where games will be saved (Inherited from TGameData) |
| Players | |
| Score |
It's the current player score (Inherited from TGameData) |
| UserPseudo |
It's the current player pseudo (if it has been asked) (Inherited from TGameData) |
Methods
| Clear |
Used to clean current instance and reset all properties and fields to their default values (Inherited from TGameData) |
| ContinueGame |
Start the game without clearing the game data before Use it to continue a game after a pause or loading it (Inherited from TGameData) |
| Current | |
| DefaultGameData |
Get the instance of current game data as a T instance. |
| DefaultGameData<T> |
Get the instance of current game data as a T instance. (Inherited from TGameData) |
| LoadFromFile(string) |
Used to load the game data from a file after clearing the instance. (Inherited from TGameData) |
| LoadFromStream(TStream) |
Used to load the game data from a stream. (Inherited from TGameData) |
| PauseGame |
Call it when you pause (stop temporary) a game and want to continue it in the future (Inherited from TGameData) |
| SaveToFile(string) |
Used to save current game data to a file (Inherited from TGameData) |
| SaveToStream(TStream) |
Used to save current game data to a stream (Inherited from TGameData) |
| StartANewGame |
Start the game after clearing the game data |
| StopGame |
Call it when you stop a game (Inherited from TGameData) |
Fields
| FHasChanged | (Inherited from TGameData) |
| FIsPaused | (Inherited from TGameData) |
| FIsPlaying | (Inherited from TGameData) |
| FPath | (Inherited from TGameData) |
| Grid |